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Brain plasticity & Brain Training Lesson 

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Topic: Brain Plasticity and Brain Training 
Activity: Using the Other Hand, Guessing Without Sight, Drawing a Map

This lesson uses a hands-on activities to introduce students to the concept and importance of brain plasticity, and that the brain can be “trained” with Cognitive (Brain) Training.

Length: 45-60 minutes
Lesson Plan - Brain Plasticity & Brain Training
File Size: 38 kb
File Type: pdf
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Lesson Guide - Brain Plasticity & Brain Training
File Size: 4229 kb
File Type: pptx
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Vocab and Quiz - Brain Plasticity & Brain Training
File Size: 115 kb
File Type: pdf
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BrainReach North – Lesson Plan
​

Title: Brain Plasticity and Brain Training 
Date of last revision: January 10, 2022
Developers: Ana Elisa Sousa, Ayuno Nakahashi, Maria Haddad
Length: Activity (5 min), Intro (10-15 min), Activity 1 (5 min), Activity 2 (10-15 min), Activity 3
(10-15 min) Conclusion (5 min) – total: 45-60 min
Target Audience: Grades 4-6 

Required materials:
A pencil and pieces of paper for each student.

For “Guessing Without Sight” activity: a set of diverse objects found around the classroom (eg. a
marble, an eraser, a feather, a cotton ball, a screw, small toys, tiny things in containers, and other
things with unique shapes, textures and sound).

For in-person “Guessing Without Sight” activity: box with diverse objects found around the
classroom (eg. a marble, an eraser, a feather, a cotton ball, a screw, small toys, spices in
containers, and other things with unique shapes, textures or smells).

Preparation:
Students should have their pencil and a piece of paper ready, the teacher will need PowerPoint
Lesson Guide, the box with objects, and blindfolds.​

General objectives / relationship to QC curriculum/ Performance objectives: 
Learn the concept and importance of brain plasticity, and that the brain can be “trained” with Cognitive (Brain) Training. 
Learn activities that could improve cognitive abilities (memory, attention, concentration, etc.) by taking advantage of brain plasticity.
QC Curriculum:
Progressions of Learning - Science and Technology, Living Things:
A.2.g. Associates the parts and systems of the anatomy of animals with their general functions.
A.2.h. Explains the sensorial functions of certain parts of the anatomy (skin, eyes, mouth, ears, nose).
F. Appropriate language: 1. Terminology related to an understanding of living things
a. Appropriately uses terminology related to an understanding of living things
 
Performance Objectives:
1) Understand the concept of brain plasticity and brain training. 
2) Understand how to take advantage of brain plasticity with simple brain training activities that can improve cognitive functioning. 
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